package com.fwindcore.res;

import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.g2d.BitmapFont;

public class FontFactory {
	private static final BitmapFont font32 = new BitmapFont(Gdx.files.internal("font/font32.fnt"));
	public static BitmapFont getFont32() {
		return font32;
	}
}
